In this activity, learners make a voltaic pile, the first kind of battery. The activity is designed to prompt conversation and reflection about responsible innovation, inspired by themes raised in Mary Shelley’s novel Frankenstein.
In this activity, learners make a toy bot with a surprising ability: it scribbles on a sheet of paper. The activity is designed to prompt conversation and reflection about responsible innovation, inspired by themes raised in Mary Shelley’s novel Frankenstein.
In this activity, learners make a “creature” by mixing and matching different parts of toys. The activity is designed to prompt conversation and reflection about responsible innovation, inspired by themes raised in Mary Shelley’s novel Frankenstein.
In this activity, learners make a creature out of conductive dough and use it to create an electrical circuit. The activity is designed to prompt conversation and reflection about responsible innovation, inspired by themes raised in Mary Shelley’s novel Frankenstein.